solstice

5 weeks | fall semester 2025

create a led battery powered lamp that plays with light in a unique way, enhancing user experience. using modularity as a main concept, investigate how it pairs with internal as well as external component design.

project brief

following maximalism, forms were studied to gain an idea of what shapes would best encapsulate the desired design direction.

inspiration

initial thumbnail sketches

by focusing on emulating maximalism in different capacities, it allowed for a broad amount of ideas to be put down.

refined concept visualization

after defining the concept that was to be furthered, the placement of each ellipse was carefully considered.

by creating prototypes along the way, it allowed for learning through the design process. in this case, the decision was made to go from sitting on a surface to mounted on a wall, as well as increasing the amount of light spheres from one to two.

prototyping

following the decision of the final direction, iterations were made in fusion to refine and finalize the design. by addressing tolerances, lighting effects, as well as working to truly indicate the modularity, it all comes together.

cad modeling

with a highlight on modularity, this lamp presents the user with three unique use-cases. one, place the light spheres wherever you choose for a custom lighting experience; two, use any of the empty spaces on the lamp as a shelf for decoration; three, remove any light sphere, and use it as an ambient light wherever you may be.

high-fidelity prototype

each light sphere contains its own led strip and battery pack, which is secured via the built-in twisting lock. whenever the sphere needs some more life, just pop the top off, and replace the batteries.

exploded view

add renders here